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5 mar 2022 · ZIL is short for Zork Implementation Language, a programming language developed by Infocom and based on MDL, which itself is a version of Lisp. A Brief History. The original pre-Infocom game known either as Dungeon or Zork was written in MDL and could run on a mainframe computer.
24 lis 2023 · Ars Technica is reporting now that the “game engine”, the code that interpreted the Infocom Zork Implementation Language that defined a game, was quietly posted to GitHub by Andrew Plotkin. Most of Infocom’s games were written in “Zork Implementation Language,” which was native to no particular platform or processor, but ready to be ...
18 kwi 2019 · The “ ZIL - Zork Implementation Language ” Facebook group, created two years ago by ZIL enthusiasts Jesse McGrew and Adam Sommerfield, has been teaching and supporting the language, but has...
25 kwi 2019 · ZIL is short for Zork Implementation Language, a programming language (based on MDL) developed by Marc Blank and Joel Berez of Infocom, and is a descendant of the artificial intelligence...
17 lut 2024 · ZILF is an open-source ZIL compiler, Z-machine assembler ( ZAPF ), world model, and related tools written by Tara McGrew. ZILF has been said to stand for either Zork Implementation Language of the Future or The ZIL Implementation You Really, Really Like. It is written in C#, and runs under Windows, MacOS, or Linux.
21 lis 2023 · Most of Infocom's games were written in "Zork Implementation Language," which was native to no particular platform or processor, but ready to be interpreted on all kinds of systems by...
22 sie 2017 · Commercial versions of the game were written in a programming language called Zork Implementation Language (ZIL) that ran within a virtual machine on top of personal computers.